Showing posts with label action. Show all posts
Showing posts with label action. Show all posts

12 November 2016

This is war, General, But not as we know it!

This is war General! But not as we know it...

Rift tech runs riot ! At Schloss Wolfenschwanz the evil German Scientists have been creating all sorts of horrific forms of wunderwaffen (wonder weapons)

From slavering werewolves (Schreckwulfen) to the hybrid human/bat/reptile Nachtjaeger to rift-tech weapons and Ubersoldaten.

Even the ordinary doberman was not spared, modified into vicious semi-robotic dogs, they stream out of the lair of Darkness.


A spearhead of Yankee soldiers stumble upon this nest of vipers. Taken aback by the sheer horror of what faces them, they never the less press forward; not shy to put their own rift-tech to the test.

"Crank up the Teslas, Captain!"


American forces advance through a snow storm high in the German Alps


To stumble upon a citadel of evil - castle of Schloss Wolfenschwanz, where German scientists have been meddling with the occult, reanimating dead soldiers, and modifying them to fight the Amis.




Rift tech has also added new impetus to the wunder-waffen program with Kampflaufer (War walkers) now available to most Panzer and panzergrenadier units, making the faithful PzKfw V Panther almost obsolete. 

The castle garrison is supported by a Kampflaufer mech sporting an 88m gun and a barrage of nebelwerfer rockets.


The newly equipped units of heavy infantry now avail of Luftfaust (Also known s Fliegerfaust) heavy anti-tank and anti-aircraft missile systems; and tandem mounted MG 42 guns, giving them immeasurable clout as infantry.




Through the mists loom the first of the American armoured units: Sherman and Pershing tanks modified to carry the new Tesla cannon


Nachtjaeger appear on the castle ramparts, signalling the unleasing of the schreckwaffen (shock/horror weapons)


Undead SS troops, still carrying their weapons


and Schreckwulfen, that stream out of the castle gates, rabid with blood lust



Rift-tech recoilless guns at the ready to take on the Amis. 
Who would even have thought that you could some day shoulder an 88!



The Krankenwagen (Ambulance) warms up its engine. The Amis will provide the Herr Professor with many new corpses to experiment on. The next lot will have to face their own undead countrymen!


The German Army as the US has never seen them before. So they thought the war was over...



Lightly armoured Falschirmjaeger


Heavy Infantry with super heavy weapons


Rift tech phasers


Mind you though, the Gods of War have been even-handed. The US has its own rift-tech innovations.


"Tell me about it, Captain!



" Our Firefly paratroopers  are about to take flight. They will scale those castle walls with ease!"


"And we have our own walkers, sir!"



"The Jackcal can jump with the fireflies. "
"Imagine their surprise when this baby lands inside their walls!"


"...and we have support from heavy mortars"


"Our special weapons teams bristle with Super-bazookas and flamethrowers. 
We'll fry those undead critters"




 I am loving how I can now integrate my Dust Tactics figures and armour with my Bolt Action to play Konflik 47. Just relishing it! 
Developing a weird war horror castle siege scenario. Looking for 3 more players. I'm happy to play either side, as I have troops for both. Any takers?





1 August 2016

Exciting days: Konflikt '47 and Bolt Action v2 incoming

Exciting days coming for Bolt Action fans




 

Looks like both Bolt Action v2 and Konflikt are about ready to launch.



Prelude to a game...

"Konflikt '47 is set in a world very much like ours. In fact, its history is indistinguishable from our own until 1943 when the Manhattan Project's test of a prototype nuclear device opened a rift in the fabric of space. When the Fat Boy atomic bomb was dropped on Dresden on 12 March 1944, it created a second rift, and German scientists quickly set to work studying it.

Both rifts began to relay signals from unknown sources. These signals were largely indecipherable, but occasionally one would convey a formula or scientific theory that permitted huge technological advances..."


Looks like there was a collaboration with Clockwork Goblin minis on the futuristic vehicles; produced in 15mm. Anyway they look delightful !


"Both the US and Germany were reluctant to share these advances with their allies, and in May 1944, Stalin declared the US to be an enemy of the Motherland.

Fully compatible with the incredibly popular Bolt Action rules, this standalone rulebook takes the war to a completely new level. Players are given everything they need to field forces incorporating the incredible weapons and technologies made possible by the rift signals, and to engage in tabletop battles for supremacy and survival."

Great review of Konflikt on WWP:
http://www.wwpd.net/2016/07/konflikt-47-rulebook-review-and-first.html

Using the basic WW2 infantry sets, most Bolt Action players will already be well underway to a Konflik Army...

So the just beautiful Clockwork goblin 15mm models:





I'm even thinking of using my Olleys Armies Scrunts or Hysterical Games Panzerfauste minis, and Confrontation Wulfen, if the size fits!

I really like the look of the Hysterical Games minis:

Panzer Fauste Dwarf Truppen
Panzer Fauste Brits
Undead Russians

Don't know how I missed the Kickstarter!

Who does not want a Panzerbär...










25 May 2016

First taste of Bolt Action

First Bolt Action Action

Scott Bowman comes around for a demo game of Bolt Action. Have been watching from the side-lines with some interest, but resisting the urge. World war 2 gaming has always been my thing. I do enjoy FoW; but find the rules excessively fiddly, and they tend to get into the way of the flow of play. In my opinion anyway.

Having recently had a flood in my mancave following a burst water heating cylinder upstairs, it was a delight to get some gaming action in at long last. Started out with a number of games of fantasy Ninth Age with Macrae Louden, and then Scott came around with some late war Normandy action.

Bolt action can be played with a relatively small outlay by the looks of things, and not requiring a huge amount of space like massed army games do, as it appears to be a squad or company sized game, with some armour support.

Anyhow a simple game of king of the hill or find and retrieve ensued.

I enjoyed the randomness of the turns, drawing from a pool of activation dice rather than the usual You-go-I-go. Totally hooked. What can I say? Just take my money!
 This game really offers a lot of what I enjoy in wargaming.

Quick, fast-paced, fun, egalitarian, not too many fiddly rules, WYSWYG. Great for a few hours of gaming fun. Serious or not so serious.


Being a greenhorn at this I am not going to do a batrep, just share a few snaps of Scott's beautifully painted models

 


Puma brews up



So off we go, and back we come with the starter set under the arm. Enough for a small skirmish.


Abbreviated rules for quick reference


Easy to assemble models, in a variety of poses and choice of weapons

Now available from Paraparaumu Beach Pharmacy 
the ONLY hobby outlet on the Kapiti Coast

(I went back for the Panzer IV F/G/H model yesterday)


Scott can also source many other figures and stock an extensive range of modelling tools and paint for us enthusiasts. He was able to get me these British Colonial troops (Perry Miniatures) for the Sudan and Afghan campaigns of the late 18th century.

 If you don't look too close, and paint them with red jackets they will probably do for the Boer and Zulu wars, and Indian campaigns too. 


Likewise the Mahdist Ansar, who will double as Muslim warriors for my Saga Crusades



In case you were wondering what the unusual looking squat figures were, they are fantasy brock-riders. Dwarfs who ride badgers, from the Mantic range.