Showing posts with label 3.3. Show all posts
Showing posts with label 3.3. Show all posts

15 June 2014

Malady Part 2: The Allied Ordnance Factory

Allied Artillery: The Royal Ordnance Factory in Action

Seems that the cooler weather here in NZ has caused most gamers to have some introspection, or is that inspection of the into pile of shame. That lead and/or plastic pile that has not been touched, or that games system that you no longer play...

It is also a about balance and avoiding the avarice. (Pontificates the King of Avaricious collectors)
Stilling that magpie in us that wants to collect them shiny toys! I suspect I have not only a single magpie, but a whole colony!

Balance ! That's it boys! So this weekend I got stuck into my 1:1 earthworks project, rather than paint and model (too much)

Looking a bit like Rommel's west wall and hemmbalken to capsize Allied Higgins boats, my retaining walls start to take shape, Call them Herman's asparagus if you wish, but the posts are concreted in...

Rather satisfying, and now we have to wait for the concrete around the piles to set. So thoughts turn to a soak in a hot tub, and to the Royal Ordnance Factory:

Three Matadors with 3.3 inch guns bought off Trademe, and four in the process of being built

"Dead Ants" Matadors, glue drying and awaiting their wheels, as are two of the guns,all  freshly assembled.

And 2 QF 17 pounders to add to the existing battery to make 4. 
Surprisingly hard to come by these OOP models.

And my 105 mm medium howitzers

..and 2 Long Tom What the $@&?!s. 
Survivors from my childhood. Probably fictitious Chimera guns with little historical accuracy. 
Useful  in a pinch, as no-one can really accurately identify these horrors!  

QT 25 pounders


6 pounder AT guns. Nice little quick to fire devils!

And as I have no Allied AA apart from a single half-track mounted GMC and 2 Russian 37 AA guns, the Royal Ordnance Factory has now been instructed to build those 40 mm Bofors guns and tractors that have been lurking in that pile o' plastic for a while...