Showing posts with label 25 pounder. Show all posts
Showing posts with label 25 pounder. Show all posts

2 July 2013

Falschirmjaeger defeat at Triomphe-de-Luc

Kapiti Wargames Club Open Day: 

Falschirmjaeger defeated by Allies at Triomphe-de-Luc.


The KWC had its 2nd open day on 30 June 2013. It was a great success, with many visitors and a range of games being played, from StarWars X-Wing through to the 7 Years'War.

I fielded my 20mm Falschirmjaeger with Divisional support against Luc's Brit Motorised Infantry, again with plenty of support. We played a FoW game, Fortress Europe, with approx 2800 points a side.


Brigadier Luc ably assisted by Major Cameron deploying the British forces
(Photo credits first 3 images  Jack Penman Photography)
Balance of photographs my own photography


Deploying the Falschirmjaeger


Vue de La ville D'Armand

 Being mostly a display game we though to load the table (which was probably too small for the scale of the game and number of points) with models.


Falschirmjaeger with divisional support: Tigers and Flak Vierling 20mm AA guns

My Falschirmjaeger were garrisoned in the town of Armandville (Hermanville in German), a town in France, defending across a river, with three access points, a road bridge, a rail bridge at the west and ford to the east. The Falschirmjaeger were well dug in, with 4 heavy machine-guns in Tobruk pits, light mortars, a battery of 4 Nebelwerfer and a battery of 2 LeFH 18 Howitzers supplied by Divisional Command. 4 Tiger Panzers and 4 PAK 40s were holding the village square and access to the Scientific research station and fuel dump in the Industrial area at the North end of the town.Reinforcements by rail in the shape of 3 PzKfw IVs has been promised, and the Luftwaffe supplied sporadic air support. A troop of Falschirmjaeger were also arriving as reserves from the neighbouring village.


View to the South: Nebelwerfer and leFH 18s

The ford at the south was relatively weakly defended, by 4 LMGs and supported by 2 Stug Gs

Reserves were deployed in a random fashion, arriving from a table edge designated by the roll of the dice, and on a roll of 6 in the first turn, 5 in the next, 4, etc, etc.

The Brits deployed in pincer fashion, with 3 Churchills leading the charge, followed by 6 M3 Halftracks, each with 2 50 cal machineguns. The Brits deployed  six x 6-pounders towed by universal carriers, backed up by 3 Sherman 75s on the other flank. The centre was held by 4 shermans led by a firefly gun-tank.The Royal engineers raced towards the railway line, set on destroying this avenue of resupply for the German garrison. Australian Field artillery in the shape of 4x 25-pounder guns provided bombardment clout. Of course, RAF  typhoons provided priority air cover.


Guarding the bridge approaches: Tiger, Pak 40s and MGs in Tobruk pits

The German garrison rolled to have the first turn, essentially stayed put, maneuvred to get better line of sight of the approaching forces. Only the nebelwerfers and 105mm Howitzers were in range. The Stukas arrived, and delivered death to 2 squads of the Royal Engineers attempting to blow up the railway line.

The Nebelwerfer took out two bren carriers with their 6pdrs still in tow. The LeF18s took care of 2 of the 25pdrs. The Falschirmjaeger watched, and waited...


Nebelwerfers locked and loaded...

The Royal Engineers immediately laid charges on the railway line, detonating 4 successfully. Needing another 2 demolitions they seemed well set to deprive the German garrison of more Panzers.

The 25 pounders found their mark on the StuGs and supporting infantry, killing several MP34 teams outright, but failing to damage the StuG or the Horch Field Car of their unit commander. The Churchills, Shermans and M3s closed in, attempted to take out the artillery observation teams, but failed at this.The typhoons arrived, but were seen off by the quad vierling AckAck batteries. The UK units who had not fired yet then laid down a massive smoke screen across the road bridge, obscuring the view of all but one of the Tigers, all of the Pak 40s and all of the Tobruk pits. A very tactically sound move by Brigadier Luc!


Turn 2 saw the StuGs advance through the ford, one Tiger probe the smoke screen, and take possession of the road bridge. The advancing allied infantry were now within range of the stummelwerfer mortars, who rained oblivion on the advancing Tommies.


The Tiger supporting the Company commander fired at extreme range,but the 88mm kanone failed to damage the advancing Churchills. The reinforcements from Ville d'Jeanette arrived on the East side of the board, and reinforced the advancing StuGs. The Nebelwerfers ranged in, but failed to do any damage, and the LeF18s destroyed one more of the 25-pounders. The StuGs destroyed another 2 of the 6-pounders, now unlimbered, leaving one only, who found that discretion was the better part of valour.

Turns 1 and 2: Result of the Nebelwerfer salvo and Stug Fire

The smoke screen laid down by the Tommies prevented any further significant action, and the Stukas were driven off by the infernal RAF!

Luc's Turn 2 saw the Royal Engineers destroying the railway approach to Hermanville.


PzKfw IVs on rail cars, never made it to Armandville due to Royal Engineer action



 The M3's charged forward, decimating the Falschirmjaeger dug in on the river bank. The MGs on the Churchills and Sherman adding to the annihilation of my elite troops.



He rolled for his reinforcements, and they arrived in the rear of the German Forces! 5 M10 Tank destroyers rumbled into the town. 2 took the fuel depot and 3 ground their way into the square.

The Tigers stood no chance!



 Volley upon volley of AP rounds crashed into the unprotected rear of the Tigers, destroying 3 outright! The Shermans and Churchils poured their fire onto the remaining Tiger, positioned on the bridge and scored several hits. The Tiger failed his armour save!


Caught in a vice, with their armour gone, and the fuel dump (Objective)  in British hands, the decimated Falschirmjaeger had no choice but to surrender.


The towns-people rejoiced, and renamed the town of Armandville to Triomphe-de-Luc in recognition of the deeds of their Liberators.


But not enough...


28 February 2013

FoW: And then I had my whole foot in...

Flames of War 20mm: And then I had my whole foot in...

Ok so we get to the club last night, and it's my German Panzerkompanie up against Luc's UK Armoured Squadron in Normandy. Late war. Flames of War in 20mm

Free-for-all and objectives to seize and hold, 2 each. A river runs through it, with a bridge and mill-house, small forest and village. Open fields mostly.Still struggling with numbers of models, as our armies were build for Warhammer WW2. Troops not on multi-bases. Not nearly enough artillery or Shermans, not the right light models  tanks on UK side. End up using Matildas as Stuart replacements, and M10s as stand-in Shermans

Slow start, as we're still feeling our way. Mike is at hand to help with rules, going a lot easier this time...more enjoyable. Our confidence and enjoyment improves turn by turn.Thank you very much Michael!

I choose to defend the approaches to the bridge with a pair of portee Kfz 7 Flak vierling 20mms, also giving cover to my motorised infantry. Not much space for my recce Zundapps with sidecars to maneuvre. LeFH 18s deploy on the edge of the boasrd, covering the right hand corner, Company commander in lead Panzer over to thier right. Panther company skulking behind the mill house, with one covering the bridge approach, and two covering the flank.

Luc places his field artillery (25 pdr x 2) opposing mine, 2 troops of 4 each Shermans with a firefly gun-tank each on that flank, and another troop on his side of the bridge. Motorised infantry deploy on other side of river facing him. Troop of 3 Stuarts supporting them


Firefly in my sights. German Command Tank advancing.


The Ill-fated QF 25 pounder battery, shortly before the Luftwaffe's visit.
Shermans passing by. This troop ended up taking the majority of the Panthers out.

First 2 turns is mostly tactical maneuvring, both side's foot soldiers digging in. Armour jostling for position. Herr Oberst in Panzer 1 takes out Firefly on approach to bridge, just to be taken out in return by a flanking troop with another firefly. Luftwaffe arrives on turn 2, contarary to expectations, 3 make it through the air defences, and takes out the whole 25 pdr battery, HQ escapes the blast, hops into their Bren carrier; and goes and sits on objective to defend it for the rest of the game. Lucs turn 2 sees his Stuarts (Matildas) taking out most of my motorised platoons' MGs, and laying down a smokescreen to further protect his dug in motor company.Spectacular fail on roll to bring on air support: 4 ones and 3 two's!; the RAF miss their target completely. Germans relieved.

Almost an ambush. Panthers protecting the bridge and the objective marker from behind the Mill House


Infantry face off across the river, both sides dug in.


Lots of baling out and clambering into vehicles in the next turn, a couple of Shermans destroyed by the panthers. Luftwaffe arrives again, a single aircraft makes it to target, anti-aircraft fire from Stuarts fail, and 2 of their number succumb to the direct hits from the veteran dive-bomber pilots. Sherman on the bridge now lay down smoke to protect their infantry. Panzergrenadiers unfussed, move forward through river, difficult terrain no problem for them, same with motorcycles, who cut through forest and attack the flank of the Tommies. Shermans open fire, and destroy the German transports struggling through the river. The Captain and his Protze staff car make it through unscathed. The surviving troops divert for a gap between the bridge and the houses, trying to make it to the objective beyond, taking cover behind a house.RAF finally make it through, only to be destroyed by the Flak before launching their rockets. Sherman takes out one in retribution on Luc's turn.


None of these Shermans survived the battle.




Movin' out. Luc's turn 1. Only one Sherman from this troop survived the Panther attack. 
Ok, the luftwaffe also took 2 out!




Ranging in...Open sights of the enemy

Luftwaffe at hand. 

Carnage after they had been...



With only one Stuart (Matilda) to oppose them the motorcyclists cross unhindered

Meanwhile a drama is played out behind the mill house, slug-fest between the panthers and Sherman troops.
The 2 IC panzer is flanked, hit repeatedly, baled, but remounted every time by the experienced crew. Impetuous sherman crew pay the price. Approach to bridge now open, and the panzer crew eagerly eye the objective just beyond the bridge. Only problem is the hulks of multiple burnt-out Shermans on it. While they are still contemplating what to do next they receive a long range shot from a firefly that sends the wonderment into oblivion in a ball of smoke and fire. Same fate befalls another Panther, breaks the line of approaching Shermans, takes out the firefly. Sole survivor retreats back towards objective. Coward Tommies, lets get them!, race forward thinking that cover from hulks on battlefield will protect, But no, the only surviving firefly has the last word: Boom! Panzer Zerstoerd (Destroyed)


Only one Panther, the Field Artillery, Zundapp riders and the one 20mm Flak vehicle survive. O yeah, and Herr Kapitan with half his Sturmtruppen, behind the house.

A good victory to Luc! A much more enjoyable game once you get the rules.

Lessons learned: 
1. Get the right models, and enough of them
2. Read the rules some more, watch the videos again
3. Base the infantry on team bases
4. Panthers pack good punch, but are a bit lacking in side armour. As an expensive option Tigers may be better.